How to Adapt Existing Video Games to Become Educational Games Used to Motivate Students and Help Them form Good Study Habits

Dongqing Zhou
2022 Advances in Social Science, Education and Humanities Research   unpublished
Game is a promising industry in China, but in the eyes of most parents, games are just obstacles for students to learn. With the rapid development of information network technology, the traditional school education as the center of the era has come to an end and human society has stepped into the realization of the all-around integration of human, education, life "post-education era". Educational games try to return the development of learners to the natural form of human development and
more » ... the natural law of human development. This paper will take the game "Be your own King" model adapted from "The King Of Glory" as an example to discuss how to adapt existing games, analyze and rationally use the game mechanism in popular games, and make it serve for education, which will have a positive guiding effect on the market and researchers. "Be Your Own King" is a game to cultivate the learning habits of the target group aged 13-18. Through the rules and experience of the game, it guides students to develop the learning habits of review, question making, and summary, forming a virtuous circle and stimulating the inner driving force of learning.
doi:10.2991/assehr.k.220504.344 fatcat:ni53emuiknavzfg43kl6askubm