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An AI-Based Process for Generating Games from Flat Stories
[chapter]
2013
Research and Development in Intelligent Systems XXX
TERENCE is an FP7 ICT European project that is developing an adaptive learning system for supporting poor comprehenders and their educators. Its learning material are books of stories and games. The so-called smart games serve to stimulate the story comprehension. This paper focuses on the analysis of flat stories with a specific annotation language and the generation of smart games from the analysed texts, all done mixing natural language processing and temporal constraintreasoning
doi:10.1007/978-3-319-02621-3_25
dblp:conf/sgai/GennariTV13
fatcat:4hrna6dzbnc65bbgj6wem54qyu