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Applying the Episodic Natural Actor-Critic Architecture to Motor Primitive Learning
2007
The European Symposium on Artificial Neural Networks
In this paper, we investigate motor primitive learning with the Natural Actor-Critic approach. The Natural Actor-Critic consists out of actor updates which are achieved using natural stochastic policy gradients while the critic obtains the natural policy gradient by linear regression. We show that this architecture can be used to learn the "building blocks of movement generation", called motor primitives. Motor primitives are parameterized control policies such as splines or nonlinear
dblp:conf/esann/PetersS07
fatcat:nf5n7eu4nneqbo5claiuwkk5ou