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Recommendations for Implementing Gamification for Mental Health and Wellbeing
2020
Frontiers in Psychology
Gamification is increasingly being proposed as a strategy to increase engagement for mental health and wellbeing technologies. However, its implementation has been criticized as atheoretical, particularly in relation to behavior change theory and game studies theories. Definitions of the term "gamification" vary, sometimes widely, between and within academic fields and the effectiveness of gamification is yet to be empirically established. Despite this, enthusiasm for developing gamified mental
doi:10.3389/fpsyg.2020.586379
pmid:33365001
pmcid:PMC7750532
fatcat:tmwjlmyqgvhxpgncep5wdwuwru