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Computer-Aided Design of User Interfaces VI
In this paper we present a generic model for human interaction in virtual environments and the design of a software component that has been built according to this model for its use in the Maevif platform for Intelligent Virtual Environments for Education and Training. We present the motivations and the main objectives and we detail the key design decisions and the way in which they have been realized in an object-oriented approach based on design patterns. Improved adaptability anddoi:10.1007/978-1-84882-206-1_9 dblp:conf/cadui/JeronimoAMR08 fatcat:w7lquapeife7npny7dckv5ep7q