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Proceedings of the 21st ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware - GH '06
With the emergence of 3D graphics/arts assets commerce on the Internet, to protect their intellectual property and to restrict their usage have become a new design challenge. This paper presents a novel protection model for commercial graphics data by integrating digital rights management into the graphics processing unit and creating a digital rights enabled graphics processing system to defend against piracy of entertainment software and copyrighted graphics arts. In accordance with thedoi:10.1145/1283900.1283903 fatcat:o4hs6jxfzvcfbbqnsrj5r3acri