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An algorithm for generating the sphere coordinates in a three-dimensional osculatory packing
1973
Mathematics of Computation
This paper develops an efficient algorithm which generates the pentaspherical coordinates of the spheres in an osculatory packing of the three-dimensional unit sphere. The algorithm has a tree-like structure and is easily modified so that, given a prescribed bound, it counts the number of spheres in the packing whose curvatures are less than this bound. The algorithm has been used to produce heuristic estimates of the exponent M of the packing, and these indicate that M is approximately 2.42.
doi:10.1090/s0025-5718-1973-0338937-6
fatcat:dacw6tutyraoloh4bjjqletcie