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Classical three-box paradox
2003
Journal of Physics A: Mathematical and General
A simple classical probabilistic system (a simple card game) classically exemplifies Aharonov and Vaidman's "Three-Box 'paradox'" [J. Phys. A 24, 2315 (1991)], implying that the Three-Box example is neither quantal nor a paradox and leaving one less difficulty to busy the interpreters of quantum mechanics. An ambiguity in the usual expression of the retrodiction formula is shown to have misled Albert, Aharonov, and D'Amato [Phys. Rev. Lett. 54, 5 (1985)] to a result not, in fact, "curious"; the
doi:10.1088/0305-4470/36/17/315
fatcat:dyixt5ssbfbsvdwj46i2gysov4