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Managing Piracy: Pricing and Sampling Strategies for Digital Experience Goods in Vertically Segmented Markets
2005
Information systems research
D igital goods lend themselves to versioning but also suffer from piracy losses. This paper develops a pricing model for digital experience goods in a segmented market and explores the optimality of sampling as a piracy-mitigating strategy. Consumers are aware of the true fit of an experience good to their tastes only after consumption, and as piracy offers an additional (albeit illegal) consumption opportunity, traditional segmentation findings from economics and sampling recommendations from
doi:10.1287/isre.1050.0069
fatcat:g673rxjm5zh4jk5avrd6glwri4