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Virtual Reality (VR) is increasingly being used in medical training and education. In most of these applications, VR is used to improve the visual fidelity of the simulated objects. In this paper we investigate the potential of using VR to simulate visual deterioration caused by disease processes. The first person interactive nature of VR provides mechanisms for these visualizations which are not present in other media such as video, film or print. A virtual apartment has been created so thatdoi:10.1109/hicss.2000.926803 dblp:conf/hicss/AiGRLDPS00 fatcat:snnzj77p6jf6jd3qatsdzfv4pm