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Timed Testing under Partial Observability
2009
2009 International Conference on Software Testing Verification and Validation
This paper studies the problem of model-based testing of real-time systems that are only partially observable. We model the System Under Test (SUT) using Timed Game Automata (TGA) which has internal actions, uncontrollable outputs and timing uncertainty of outputs. We define the partial observability of SUT using a set of predicates over the TGA state space, and specify the test purposes in Computation Tree Logic (CTL) formulas. A recently developed partially observable timed game solver is
doi:10.1109/icst.2009.38
dblp:conf/icst/DavidLLN09
fatcat:lwlxrk3jzrg5tjtbx6txnafr4u