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Games solved: Now and in the future
2002
Artificial Intelligence
In this article we present an overview on the state of the art in games solved in the domain of twoperson zero-sum games with perfect information. The results are summarized and some predictions for the near future are given. The aim of the article is to determine which game characteristics are predominant when the solution of a game is the main target. First, it is concluded that decision complexity is more important than state-space complexity as a determining factor. Second, we conclude that
doi:10.1016/s0004-3702(01)00152-7
fatcat:q7oiqyi6xrd4jev74ocrfmv5ry