A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2019; you can also visit the original URL.
The file type is
We describe ERIT, a collection of C routines for e ciently and reliably handling intersection queries between pairs of primitive objects in 3D. ERIT supports intersection queries between the following pairs of primitives: triangle/line-segment, triangle/triangle, sphere/linesegment, sphere/triangle, cylinder/line-segment, cylinder/triangle, cylinder/sphere, cone/linesegment, cone/triangle, toroid/line-segment, toroid/triangle, and sphere/sphere. All intersection routines are based ondoi:10.1080/10867651.1997.10487482 fatcat:4zffznp63rdifnwcookkczoe6i