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Understanding and modeling human behavior is fundamental to almost any computer vision and robotics applications that involve humans. In this thesis, we take a holistic approach to human behavior modeling and tackle its three essential aspects -- simulation, perception, and generation. Throughout the thesis, we show how the three aspects are deeply connected and how utilizing and improving one aspect can greatly benefit the other aspects. We also discuss the lessons learned and our vision for what is next for human behavior modeling.arXiv:2204.13678v1 fatcat:ls2kmgifbjbaffgwodgdiilstm