Streaming with causality

Cezar Pleşca, Romulus Grigoraş, Philippe Quéinnec, Gérard Padiou
2005 Proceedings of the 13th annual ACM international conference on Multimedia - MULTIMEDIA '05  
Highly interactive collaborative streaming applications express the need for causality. Solutions exist but we argue that more work needs to be done especially from a perceptual point of view. The key question is: given the current state of the Internet and the perceptual tolerance of causal desynchronization, does causality make any difference ? This paper proposes a practical answer to this question by comparing different solutions. We support this comparison by producing video results for a
more » ... ive streaming scenario on an experimental platform. Further, this paper proposes a novel approach for handling causality in multimedia and shows that it can perform better than ∆-causality, usually considered the best solution.
doi:10.1145/1101149.1101205 dblp:conf/mm/PlescaGQP05 fatcat:uplk2adb45ac3czndo3343lttm