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Computer Games in Art History. Traditional architecture and painting presented in virtual reality
2019
E-methodology
Aim. The aim of the research is to show the applications of art reception in computer games. Moreover it is important to show the game as a visual object worth to analysis for art historian, because of complex structure and relations with traditional artistic media like architecture and painting. Many disciplines, like ludology, narratology and culture study research computer games, but we can see a large lack in the state of research in visual aspects of games, which should be supplemented.
doi:10.15503/emet.v5i5.449
fatcat:zunx3mt6yvh3pbr6uc4hhhvovq