Learning Part-Based Models for Animation from Surface Motion Capture

Margara Tejera, Adrian Hilton
2013 2013 International Conference on 3D Vision  
Surface motion capture (SurfCap) enables 3D reconstruction of human performance with detailed cloth and hair deformation. However, there is a lack of tools that allow flexible editing of SurfCap sequences. In this paper, we present a Laplacian editing technique that constrains the mesh deformation to plausible surface shapes learnt from a set of examples. A part-based representation of the mesh enables learning of surface deformation locally in the space of Laplacian coordinates, avoiding
more » ... ations between body parts while preserving surface details. This extends the range of animation with natural surface deformation beyond the wholebody poses present in the SurfCap data. We illustrate successful use of our tool on three different characters.
doi:10.1109/3dv.2013.29 dblp:conf/3dim/TejeraH13 fatcat:5vq25xpsc5awtldao6t4x7qdiy