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In the realm of multi-agent systems, migration refers to the ability of an agent to transfer itself from one embodiment such as a graphical avatar into different embodiments such as a robotic android. Embodied agents usually function in a dynamic, uncertain, and uncontrolled environment, and exploiting them is a chaotic and error-prone task which demands high-level behavioral controllers to be able to adapt to failure at lower levels of the system. The conditions in which space robotic systemsdoi:10.1145/2668956.2668963 dblp:conf/siggraph/HassaniL14 fatcat:3ijojep26zhdvn6he6wmjpw22i