A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2004; you can also visit the original URL.
The file type is application/pdf
.
Rapid hardware prototyping on RPM-2
1998
IEEE Design & Test of Computers
TODAY, THERE ARE MANY competing ideas about how to implement multiprocessor systems. Although some of these ideas have been prototyped in hardware, hardware prototypes take too long to build and are very expensive. Often, by the time a hardware prototype really works, it is obsolete. First, the prototype's absolute speed is no longer on a par with current hardware. Second, the technology trade-offs among components change, so that performance results obtained on the prototype become
doi:10.1109/54.706042
fatcat:7d4o3lvjvbg3zne6w6hgepmodq