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Exploring interaction modalities for immersive analytics and situated visualization
[article]
<span title="2021-04-01">2021</span>
Although setups of immersive environments offer a vast quantity of interaction options, the typically used input devices lack the capability to perform complex interactions, such as creating text for programming, in a reliable, efficient, and mobile fashion. As a result, developers who wish to create applications for immersive environments in domains like immersive analytics (IA) and situated visualization (SV) that feature complex interactions are forced to find workarounds to this problem,
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... h as using a mobility constricting classical keyboard, inhibiting their design possibilities. I replaced classical keyboards with an alternative – wearable keyboards, defining a domain-specific configuration for programming by creating a framework to map the inputs of wearable keyboard to the outputs required to easily create syntax of the programming language. This solution enables users to perform this type of complex interaction while moving about without being forced to visually or at least spatially register position of the classical keyboards input options.
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