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Base stations have been built from ASICs, DSP processors, or FPGAs. This paper studies the feasibility of building wireless base stations from commercial graphics processing units (GPUs). GPUs are attractive because they are widely used massively parallel devices that can be programmed in a high level language. Base station workloads are highly parallel, making GPUs a potential candidate for a cost effective programmable solution. In this work, we develop parallel implementations of key kernelsdoi:10.1007/s11265-014-0932-x fatcat:q6sxgnnygrcehhfdeizgkl7jiy