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High Relief from Brush Painting
2018
IEEE Transactions on Visualization and Computer Graphics
Relief is an art form part way between 3D sculpture and 2D painting. We present a novel approach for generating a texture-mapped high-relief model from a single brush painting. Our aim is to extract the brushstrokes from a painting and generate the individual corresponding relief proxies rather than recovering the exact depth map from the painting, which is a tricky computer vision problem, requiring assumptions that are rarely satisfied. The relief proxies of brushstrokes are then combined
doi:10.1109/tvcg.2018.2860004
pmid:30047889
fatcat:marpfni6sff2jc7bspbc2ymfbq