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Recomendações para Projeto de Jogo Digital Educacional para o Ensino Fundamental com Foco em Valores Ético-Morais
2022
Anais do XIII Computer on the Beach - COTB'22
unpublished
ABSTRACTPrevious research shows that the involvement of games as an educationalresource can generate good results, and some studiesdemonstrate the use of games as an auxiliary tool in learning respectfor rules, tasks, and values. However, the ethical-moral valuesapproach in learning is not a simple task, but some works demonstratethat games embody human values. In the literature, there aretheoretical studies on the use of games in education, but there is aneed for more practical assessments to
doi:10.14210/cotb.v13.p073-080
fatcat:frhaxq2t2nbqrmj35y4vy2miya