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We present a novel method to retrieve multiple positions of point lights in real indoor scenes based on a 3D reconstruction. This method takes advantage of illumination over planes detected using a segmentation of the reconstructed mesh of the scene. We can also provide an estimation without suffering from the presence of specular highlights but rather use this component to refine the final estimation. This allows consistent relighting throughout the entire scene for aumented reality purposes.doi:10.1109/ismar.2015.65 dblp:conf/ismar/ButeauS15 fatcat:rukg5b3vjreo3jixl4aqosp6sy