Social Force Model-Based Group Behavior Simulation in Virtual Geographic Environments

Lin Huang, Jianhua Gong, Wenhang Li, Tao Xu, Shen Shen, Jianming Liang, Quanlong Feng, Dong Zhang, Jun Sun
2018 ISPRS International Journal of Geo-Information  
Virtual geographic environments (VGEs) are extensively used to explore the relationship between humans and environments. Crowd simulation provides a method for VGEs to represent crowd behaviors that are observed in the real world. The social force model (SFM) can simulate interactions among individuals, but it has not sufficiently accounted for inter-group and intra-group behaviors which are important components of crowd dynamics. We present the social group force model (SGFM), based on an
more » ... ), based on an extended SFM, to simulate group behaviors in VGEs with focuses on the avoiding behaviors among different social groups and the coordinate behaviors among subgroups that belong to one social group. In our model, psychological repulsions between social groups make them avoid with the whole group and group members can stick together as much as possible; while social groups are separated into several subgroups, the rear subgroups try to catch up and keep the whole group cohesive. We compare the simulation results of the SGFM with the extended SFM and the phenomena in videos. Then we discuss the function of Virtual Reality (VR) in crowd simulation visualization. The results indicate that the SGFM can enhance social group behaviors in crowd dynamics.
doi:10.3390/ijgi7020079 fatcat:jxexrkxr3ffl7efqhkp7bofmq4