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Surface-Preserving Robust Watermarking of 3-D Shapes
2011
IEEE Transactions on Image Processing
This paper describes a new statistical approach for watermarking mesh representations of 3-D graphical objects. A robust digital watermarking method has to mitigate among the requirements of watermark invisibility, robustness, embedding capacity and key security. The proposed method employs a mesh propagation distance metric procedure called the fast marching method (FMM), which defines regions of equal geodesic distance width calculated with respect to a reference location on the mesh. Each of
doi:10.1109/tip.2011.2142004
pmid:21507773
fatcat:ffna6gn4tvg7lkyzuaynuqzn6e