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A Thesis on Sketch-Based Techniques for Mesh Deformation and Editing
2006
The goal of this research is to develop new and more intuitive ways for editing a mesh from a static camera angle. I present two ways to edit a mesh via a simple sketching system. The first method is a gray-scale editor which allows the user to specify a fall off function for the region being deformed. The second method is a profile editor in which the user can re-sketch a mesh's profile. Lastly, the types of edits possible will be discussed and our results will be presented. Abstract: The goal
doi:10.7936/k7zg6qfj
fatcat:dqufvr53kfe4zbyajw2kcrpd3y