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This paper presents the authors' introduction of photon mapping in an undergraduate computer graphics course, Software was designed as a pedagogical and demonstration tool which permitted students to practice and learn photon mapping. Classroom experience and examples that illustrate soft shadows, color bleeding, indirect illumination and caustic are also discussed.doi:10.1145/1047344.1047418 dblp:conf/sigcse/YuLS05 fatcat:n6u4xxinezclvpkx3wdeqejmf4