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Equilibria of concurrent games on event structures
2014
Proceedings of the Joint Meeting of the Twenty-Third EACSL Annual Conference on Computer Science Logic (CSL) and the Twenty-Ninth Annual ACM/IEEE Symposium on Logic in Computer Science (LICS) - CSL-LICS '14
Event structures form a canonical model of concurrent behaviour which has a natural game-theoretic interpretation. This game-based interpretation was initially given for zero-sum concurrent games. This paper studies an extension of such games on event structures to include a much wider class of game types and solution concepts. The extension permits modelling scenarios where, for instance, cooperation or independent goal-driven behaviour of computer agents is desired. Specifically, we will
doi:10.1145/2603088.2603145
dblp:conf/csl/GutierrezW14
fatcat:7gon2x4x4ng4hpnglo2t5sta4u