A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2017; you can also visit the original URL.
The file type is
The objective of this research was to study e-learning system in virtual learning environment to develop creative thinking for learners in higher education. This e-learning system was built up from theories, principals and research in educational background and then it was tested with thirty undergraduate students in Social Sciences and Humanities disciplines. The quantitative data was statistically analyzed using mean, standard deviation, and t -test. For the qualitative data they weredoi:10.1016/j.sbspro.2015.01.600 fatcat:3vwzqtj3njhg7cqkom6zjktzke