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Optimal guessing in 'Guess Who'
Are you Richard? Are you Anne? We look at the strategic problem in the children's guessing game Guess Who, which is a form of zero-sum symmetric game with perfect information. We discuss some preliminary strategic insights and formally derive an optimal strategy and win-probabilities for the game. We discuss the first-mover advantage in the game and other strategic aspects coming out of the optimal strategy. While the paper is based on the popular children's game, our analysis generalises thedoi:10.1371/journal.pone.0247361 pmid:33690608 fatcat:4hieatf3mfh7vhwifgkd3ywloi