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Sketching is a natural form of human communication and has become an increasingly popular tool for interacting with user interfaces. In order to facilitate the integration of sketching into traditional user interfaces, we must first develop accurate ways of recognizing users' intentions while providing feedback to catch recognition problems early in the sketching process. One approach to sketch recognition has been to recognize low-level primitives and then hierarchically construct higher-leveldoi:10.1145/1378773.1378775 dblp:conf/iui/PaulsonH08 fatcat:wu6nx3ue3ffhrhlpxoqco6cpcm