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Developing neural structure of two agents that play checkers using cartesian genetic programming
2008
Proceedings of the 2008 GECCO conference companion on Genetic and evolutionary computation - GECCO '08
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agents are provided with this network and allowed to co-evolve untill they start playing better. The network that occurs by running theses genetic programs has a highly dynamic morphology in which neurons grow, and die, and neurite branches together with synaptic connections form and change in response to situations
doi:10.1145/1388969.1389042
dblp:conf/gecco/KhanMH08
fatcat:fcmkdu4dpvdgbe3sfusmujtthe