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Programming is a skill of the future. However, decades of experience and research had indicated that the teaching and learning of programming are full of problems and challenges. As such educators and researchers are always on the look-out for suitable approaches and paradigms that can be adopted for the teaching and learning of programming. In this article, it is proposed that a visual output approach is suitable based on the current millennials affinities for graphics and visuals. Thedoi:10.14569/ijacsa.2019.0101142 fatcat:d57elrsbj5a5fdiq4lowhuj3ey