A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2011; you can also visit the original URL.
The file type is application/pdf
.
Composing interactive systems by planning
2007
Proceedings of the 4th French-speaking conference on Mobility and buiquity computing - UbiMob '08
User Interfaces (UIs) are mostly produced along a mental forward engineering process consisting in step by step transforming abstract descriptions into more concrete ones. Transformations make trade-offs between the context of use () and the usability properties that have been elicited as key. In ubiquitous computing, neither the context of use nor the user's objectives can be set at design time: they may opportunistically emerge with the arrival/departure of interaction resources and/or user's
doi:10.1145/1376971.1376979
dblp:conf/ubimob/GabillonCF08
fatcat:bjgpe26a6nfp3gscudg42ova7m