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Composing interactive systems by planning
Proceedings of the 4th French-speaking conference on Mobility and buiquity computing - UbiMob '08
User Interfaces (UIs) are mostly produced along a mental forward engineering process consisting in step by step transforming abstract descriptions into more concrete ones. Transformations make trade-offs between the context of use () and the usability properties that have been elicited as key. In ubiquitous computing, neither the context of use nor the user's objectives can be set at design time: they may opportunistically emerge with the arrival/departure of interaction resources and/or user'sdoi:10.1145/1376971.1376979 dblp:conf/ubimob/GabillonCF08 fatcat:bjgpe26a6nfp3gscudg42ova7m