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Games and Simulations for Learning: A Course Design Case
2015
International Journal of Designs for Learning
Research on games and simulations for learning in the last decade has expanded the instructional design knowledge base to such an extent that degree programs in instructional design and technology are beginning to develop and offer courses on games and simulations as learning technologies. This design case chronicles the context, design decisions, and designer/instructor observations from the pilot implementation of a graduate course on Games & Simulations for Learning for a masters program in
doi:10.14434/ijdl.v6i1.13298
fatcat:nodmyyw6lzcljh2fh2cyehtmoe