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Lecture Notes in Computer Science
This paper describes a design framework intended to conceptually map the influence that game design has on the creative activity people engage in during gameplay. The framework builds on behavioral and verbal analysis of people playing puzzle games. The analysis was designed to better understand the extent to which gameplay activities within different games facilitate creative problem solving. We have used an expert review process to evaluate these games in terms of their game design elementsdoi:10.1007/978-3-662-45212-7_3 fatcat:5nkcij5jynd5nowf3pfrzjchzm