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Nonobtuse Remeshing and Mesh Decimation
[article]
2006
Symposium on geometry processing : [proceedings]. Symposium on Geometry Processing
Quality meshing in 2D and 3D domains is an important problem in geometric modeling and scientific computing. We are concerned with triangle meshes having only nonobtuse angles. Specifically, we propose a solution for guaranteed nonobtuse remeshing and nonobtuse mesh decimation. Our strategy for the remeshing problem is to first convert an input mesh, using a modified Marching Cubes algorithm, into a rough approximate mesh that is guaranteed to be nonobtuse. We then apply iterative
doi:10.2312/sgp/sgp06/235-238
fatcat:2z7u4jlqyvhxvltdn6hngmijju