Nonobtuse Remeshing and Mesh Decimation [article]

J. Y. S. Li, H. Zhang
2006 Symposium on geometry processing : [proceedings]. Symposium on Geometry Processing  
Quality meshing in 2D and 3D domains is an important problem in geometric modeling and scientific computing. We are concerned with triangle meshes having only nonobtuse angles. Specifically, we propose a solution for guaranteed nonobtuse remeshing and nonobtuse mesh decimation. Our strategy for the remeshing problem is to first convert an input mesh, using a modified Marching Cubes algorithm, into a rough approximate mesh that is guaranteed to be nonobtuse. We then apply iterative
more » ... " via constrained optimization to obtain a high-quality approximation, where the search space is restricted to be the set of nonobtuse meshes having a fixed connectivity. With a detailed nonobtuse mesh in hand, we apply constrained optimization again, driven by a quadric-based error, to obtain a hierarchy of nonobtuse meshes via mesh decimation.
doi:10.2312/sgp/sgp06/235-238 fatcat:2z7u4jlqyvhxvltdn6hngmijju