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Coordination games describe social or economic interactions in which the adoption of a common strategy has a higher payoff. They are classically used to model the spread of conventions, behaviors, and technologies in societies. Here we consider a two-strategies coordination game played asynchronously between the nodes of a network. Agents behave according to a noisy best-response dynamics. It is known that noise removes the degeneracy among equilibria: In the long run, the "risk-dominant"doi:10.1145/1598780.1598791 fatcat:fbgxhd6zafd55hkpgu3lrc7zju