A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2016; you can also visit the original URL.
The file type is
Non-cooperative games such as the Prisoner's Dilemma, Stag Hunt, Asymmetric Coordination and others are primary tools used for modeling collective action. I consider formal models that are close cousins of such standard games: Schelling's games, Kuran's dominos and partition function form games. For certain empirical problems, each of these formalisms may have advantages over standard games. Among the benefi ts there are mathematical simplicity, more intuitive depiction of representeddoi:10.7206/dec.1733-0092.62 fatcat:34uniok3gzabjeoybykz36w4wi