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Can a game application that boosts phonics knowledge in kindergarten advance 1st grade reading?
[post]
2021
unpublished
The Kalulu software is a tablet-based suite of phonics and reading-related lessons and minigames. In a previous intervention with a previous version of the software in 1st grade students, fluency and comprehension were boosted, but only when used in concert with reading instruction at the start of the year. Here, we asked whether a similar intervention would be more efficient if it started a year earlier, in kindergarten. Forty classes (1092= children) were randomized into playing Kalulu
doi:10.31234/osf.io/pwumg
fatcat:objzjrdvwrf5ddoxiyoogtwxqi