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Nash Social Welfare in Selfish and Online Load Balancing
2022
ACM Transactions on Economics and Computation
In load balancing problems there is a set of clients, each wishing to select a resource from a set of permissible ones, in order to execute a certain task. Each resource has a latency function, which depends on its workload, and a client's cost is the completion time of her chosen resource. Two fundamental variants of load balancing problems are selfish load balancing (aka. load balancing games ), where clients are non-cooperative selfish players aimed at minimizing their own cost solely, and
doi:10.1145/3544978
fatcat:4fwh726go5fvxkmsepsdrl7cmi