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Kahoot is a shared learning media application in the classroom with the help of an internet connection that is simple but can be fun for students in improving the learning outcomes of the digital generation. The instrument used is in the form of choice questions to measure learning outcomes. Learning outcomes were analyzed using independent sample t-test based on the acquisition of N-gain. Testing the hypothesis of an increase in learning outcomes has tcount = 5.194 > ttable= 2.048 with adoi:10.29303/jppipa.v8i3.1476 fatcat:qe3jdp6bcbdrvnj6xryssyqmdu