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A Predictive Fingerstroke-Level Model for Smartwatch Interaction
2018
Multimodal Technologies and Interaction
The keystroke-level model (KLM) is commonly used to predict the time it will take an expert user to accomplish a task without errors when using an interactive system. The KLM was initially intended to predict interactions in conventional set-ups, i.e., mouse and keyboard interactions. However, it has since been adapted to predict interactions with smartphones, in-vehicle information systems, and natural user interfaces. The simplicity of the KLM and its extensions, along with their resource-and
doi:10.3390/mti2030038
fatcat:43tvp25o3ffq5hds3aqoir6tj4