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The "Flow" Influence of Music on Block-breaking Game by the Game Player, the Game Audience and the Game Viewer
2010
Journal of Digital Games Research
In this study, We examined the "flow" influence of music on block-breaking game by the game player, the game audience and the game viewer. The results indicate that "un-matched music" reduces the "flow" by the game player and the game audience. The results indicate that "matched music" increases the "flow" by the game viewer.
doi:10.9762/digraj.4.2_13
fatcat:bjaxt3xj6zbmrfk7mcksiotpg4