The "Flow" Influence of Music on Block-breaking Game by the Game Player, the Game Audience and the Game Viewer

Hisae KAJIURA, Shin-ichi NAKAYAMA
2010 Journal of Digital Games Research  
In this study, We examined the "flow" influence of music on block-breaking game by the game player, the game audience and the game viewer. The results indicate that "un-matched music" reduces the "flow" by the game player and the game audience. The results indicate that "matched music" increases the "flow" by the game viewer.
doi:10.9762/digraj.4.2_13 fatcat:bjaxt3xj6zbmrfk7mcksiotpg4