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The Presentation of Self and Identity Construction in Virtual World: A Case Study of Avakin Life
2020
LSP International Journal
Identity in the virtual world has become a point of interest for researchers. The virtual world has become a place where people go to interact and in turn create an identity for themselves. This study sets out to investigate identity construction in a 3D Virtual world game using Avakin Life as a case study. Going with Goffman's theory of self-presentation, this study aims to understand why identities are created in the virtual world and how this identity is created. The process to achieving
doi:10.11113/lspi.v7.15271
fatcat:hq5r6c2na5dkfdnnaazvxe4us4