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Experiences with parallel N-body simulation
2000
IEEE Transactions on Parallel and Distributed Systems
AbstractÐThis paper describes our experiences developing high-performance code for astrophysical N-body simulations. Recent N-body methods are based on an adaptive tree structure. The tree must be built and maintained across physically distributed memory; moreover, the communication requirements are irregular and adaptive. Together with the need to balance the computational work-load among processors, these issues pose interesting challenges and tradeoffs for high-performance implementation.
doi:10.1109/71.895795
fatcat:jzpdmaxqznf75bu4saduonxxn4