A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2021; you can also visit the original URL.
The file type is application/pdf
.
Expanding exertion gaming
2016
International Journal of Human-Computer Studies
While exertion games -digital games where the outcome is determined by physical exertion -are of growing interest in HCI, we believe the current health and fitness focus in the research of exertion games limits the opportunities this field has to offer. In order to broaden the agenda on exertion games, we link the existing fields of sports and interactive entertainment (arguing these fields have much to offer) by presenting four of our own designs as case studies. Using our experiences with
doi:10.1016/j.ijhcs.2016.02.003
fatcat:4r3xnztlirbqnjfy4n4n2cdc6i