Smart Library and Smart Campus

Hubert C. Y. Chan, Linus Chan
2018 Journal of Service Science and Management  
The consequence of digitalization, Internet proliferation, and technology advancement, our way of teaching and learning has been changing. The role of library has to be converted into a place for discourse, peer collaboration, social learning, and exhibition concourse. Some scholars believed that the future Library is tied to the technological development of Web4.0 which is characterized by the terminology of Convergence, Remixability, Standardization, Participation, Usability, Economy, and
more » ... gn. This concept has been extended to Campus. Some universities have started to adopt the latest technology to convert their Campus and Library into Smart ones for the interests of students. The findings of this paper support that the latest development of Smart Campus and library aligns with the new trend of education system, and creates positive impact on the competitiveness of a city. The applications in Smart Camus and Library in reality are also revealed. Journal of Service Science and Management metadata, scalability, openness, freedom and collective intelligence by way of user participation (Best, 2006) [3] while Library2.0 is defined as a subset of library services designed to meet user needs precipitated by the direct and peripheral effects of Web2.0 (Habib, 2006) [4]. Web2.0 was further developed into Web3.0. It combines the semantic web, Web2.0 applications and artificial intelligence, creates the opportunities and possibilities for the use of semantic tagging and annotation for the social web. This social semantic characteristic has been emphasized in library 3.0 (Alotaibi, 2010) [5] . Web3.0 is being evolved to Web4.0. Web4.0 is defined as an intelligent electronic agent, symbiotic, ubiquitous, and a machine which will be developed up to the level of human brain with advanced nanotechnology and human interaction interfaces (Patel K, 2013) [6]. We are already living in the era of Library 3.0, and Noh, Y (2015) [2] suggested a Library 4.0 model based on the development of Web4.0. He posited that Library 4.0 must include not only software-based approaches but also technological environment development such as maker space, Google Glass, context aware technology, digitalization of contents, big data, Cloud computing, and augmented reality. This concept has been extended to the whole Campus. Educationists believe that this Smart evolution can strengthen the learning capacity and capability of students. As we are moving toward this trend, would it align with that of the desirable education system development? The purpose of this paper is to examine the alignment of these two trends, and reveal the current technologies which are already deployed in the market.
doi:10.4236/jssm.2018.116037 fatcat:kdrdchi75bhg7dcjd6eno4n36q