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Service Scheduling in Cloud Computing based on Queuing Game Model
2014
KSII Transactions on Internet and Information Systems
Cloud Computing allows application providers seamlessly scaling their services and enables users scaling their usage according to their needs. In this paper, using queuing game model, we present service scheduling schemes which are used in software as a service (SaaS). The object is maximizing the Cloud Computing platform's (CCP's) payoff via controlling the service requests whether to join or balk, and controlling the value of CCP's admission fee. Firstly, we treat the CCP as one virtual
doi:10.3837/tiis.2014.05.003
fatcat:qol5or45jjdcjk6pc34vvmipze